![]() In addition, it will be a lot easier to install mods and recover screenshots from a path such as D:Games\ KSP\Screenshots then to go through the long tree from the C folder that Windows with Steam forces you through. Then, if something goes wrong, you always have the original game as a backup. To be real safe, copy the entire game to a different location, install your mods to it, and run that version of the game from its own icon. While you're there, take the opportunity to backup your saves, craft files, etc. Once you know where it is, you can go direct to it, no need to go via the Steam client app. That's just to help you find the location. ![]() You'll know if you're in the right place by the presence of the GameData directory. 2) See if the mod is available elsewhere, such as Moddb or NexusMods - if not, contact the developer of the mod and get them to get their shit together. That should open a window on the main KSP install directory (buried a few levels deep inside Steam's data directory by default). 1) Contact the publisher of the game and get them to unlock it (this sometimes works - Klei unlocked Invisible Inc workshop mods for example). Right-click on KSP in your library, and select properties from the menu. Find the title within your Steam Library and then click. The Steam client should have a "browse local files" option in the properties window for KSP. In order to begin using the Steam Workshop Downloader, first find a title that has the Steam Workshop enabled, such as RimWorld.
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